Friday, November 2, 2012
DNF abnormal state of a sense of power, bleeding related to integration of data compilation
Abnormal Name: bleeding
Exception type: Damage
Mode of action: the role of object of blood out of each 0.5S bleeding object hp abatement
On behalf of the class: the red-eye, tachi Soul Calibur, men and women poison king, female roaming, Devil May Cry
On behalf of the monster: Duke Joris scar mice, crazy goblins, etc.
The exception trigger mode: Combating determine class
Abnormal chance to trigger = anomaly original trigger rate * (1 ± bleeding level and object level * 5%) * (1 + abnormal resistance to aggressive%)
Abnormal results:
Every single injury = {(bleeding damage / 2) * [1 + (Strength + Int) / 500] * [(the object physical defense + magic defense) / (characters Level * 800 + physical defense + magic defense)]} / bleeding duration
The overlapping mode: injury superimposed, unable to extend the duration of the first trigger time to the same type of hemorrhage forces end, the end would interfere with other types of bleeding. The teammates hemorrhage added time independently of each other.
With mobility: no follower attack force determined in accordance with the the additional character attributes monster defense immediately
Features:
1. Bleeding state for players and APC, moving, running, attack state, will withstand 1.5 times the bleeding damage is recommended as early as possible in the brush map lifted by toys and variability strawberries, if drugs cd, try to remain stationary in a safe place and drug consumption, reduce bleeding injury
2. The damage can not be invincible skills gods sheltered exemption
3. Same types of bleeding can be superimposed attack power, but can not be superimposed time
And at the end of the first bleeding superimposed new bleeding again, if not, it will force the end of the superposition of all the same type of bleeding injury, temporarily interrupted at the end of one second, all other types of bleeding injuries, which makes bleeding attack force almost less than half
4. 0.5s before the end of the superposition of new bleeding, bleeding of the same type will not interrupt, but will be in order in accordance with the duration of the superimposed disappear
(Example: Soul Calibur tachi proficient all types of additional bleeding all belong to the same types of Soul Calibur flat cut bleeding and drew out his sword, and additional attacks bleeding belongs do not type mad war two knives, bleeding and small collapse bleeding does not belong to the same types)
Independent impact: independent attacks grow to grow and change level independent changes conform formula forging an independent impact: independence and growth
Different independent bleeding injury = the current level bleeding injury * (different nude independent -38) / (now naked independent -38)
Anomalies enhance the way: to enhance abnormal attacks judgment hit number, their own Dynegy, forging an independent, bleeding attack to improve class equipment
Recommended by:
1. Wear a bleeding attack to improve class equipment, such as Haneke's teeth, Uribe blood jade bracelet
2. Applied before the bleeding, reduce monster defense
Bleeding although as damage class exception, but the monster with the fatal attack force powerful players
However, due to the bleeding itself has a strange superposition characteristic the exception of the number of players can not occupy the high output continuous output status.
If not Cry physical magic two-way high-Less prevention and gilded Dynegy aid can cause harm, even if it is the Phantom Sword Dance and can not reach the point where people blind
However, bleeding abnormalities, can often bring many professional gain buff bloodthirsty such as red-eye, Soul Calibur flow heart thorn Duwang escapement months inflammation Fuhu also bleeding, although sustained high, but still have a outbreak of value
The abnormal name: a sense of power
Exception type: Damage
Mode of action: in the time of a sense of power, the role of object lightning flashes, each by an attack will be additional time injury
On behalf of the Occupation: men's and women's qigong, light Jian Jian soul, Magic, men and women, ammunition, gilded
On behalf of the monster: low, Advanced Optical Wizard, sniper Patrick, Mogg Nice
The exception trigger mode: Combating determine class
Exception chance to trigger = abnormal original trigger rate * (1 ± a sense of power level and object level * 5%) * (1 + abnormal anti-attack%)
The abnormal effect: every single injury = a sense of power, attack power * [(1 + (Strength + Int) / 500] * (the object physical defense + magic defense) / (characters level * 800 + physical defense + magic defense)]
Superimposed by: injury superimposed duration Hubuyingxiang, his teammates added to the sense of power, time independently of each other
With mobility: not follower every sense of power attack force in accordance with the the additional character attributes monster defense immediately determine injury
Features:
1. Although it is light attribute visual effects, but the property is to strengthen the sense of power is not valid
2. Each subject 1hit will add a sense of power injury, but unusual injury caused by invalid hit, if invincible or transparent state, without any harm
3. A sense of power the number of attacks have a fixed limit, the number of times a sense of power duration * 2, a fixed number of times int function, such as a sense of the power-up time of 16.3s, is 32 times, 16.5 seconds, is 33 times, 16.7 seconds, also 33 times.
4. Every time a sense of the electrical success of attacks will be judged the same type of skills felt the electricity hit, but not included in the number of a sense of power.
5. Judgment and a sense of power of the different types of successful hit will consume a number of other types of a sense of power, different types of electrocution times independently of each other.
6. Sense of power depleted the number of a sense of power will become and white, to force an end to all the same type of superposition sense electrical injury, even if the same type number of a sense of power is not consumed.
7. Sense of power can not be of the same type of refresh has been consumed by a sense of power-ups.
Independent impact: independent attacks grow to grow and change level independent changes, in line with independent solid injury formula, peripheral independent does not affect.
Forging an independent impact: forging an independent take to grow before transfer 19 for a sense of power as an independent reference value, to 215 as a basis independent less than 215 in the figure nude, forging an independent and growing independent undifferentiated
After forging a sense of electricity damage = original sense electrical damage * (215 + forging independent) / 215
Abnormal enhance the way: to enhance abnormal attacks judgment hit number, their own Dynegy, forging independence, a sense of power attack enhance class equipment
Recommended enhance the way:
1. Forging an independent, a sense of power attack enhance class equipment to enhance hit number of ancient.
2. Improve abnormal level, maintain a high probability of a sense of power, to ensure that each exception attack can be superimposed electrical damage and refresh flu.
3. Impose a sense of power, lower monster defense.
NX a soft spot for a sense of power, have to say as a leader in injury class exception
Significantly better than in the superposition of the way all damage class exception, more on the design of the monster to the many benefits of a sense of power, even then a high level of bleeding encountered stone could not do anything, the then senior poisoning in plague Di Ruiji front only Despair. And a sense of power is not the case, the high Scope optimal superposition, and superimposed high attack power. The high frequency of hit hurt far more than the little digital panel for a sense of power.
Sense of power, however, there are also chances of the problem addition to qigong other than some of the skills, the other needs are piled high abnormal level to improve the chances of a sense of power.
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