Friday, December 7, 2012

Monks Fire Dragon Build 106 overflight Edition Detail


Divided into three major amendment of the Fire Dragon Build for various conditions Build:

Build: the first ring deceased (tentative name)

Relative to the manipulation the role attribute laminated difficulty further enhance efficiency;

The second the Build: SureFire Five Heaven (name tentative)

Allows you to complete the existing role of the property is not completed the task, to exterminate once difficult to get the monster combination;

The third Build: the flames burning of God (update)

So with respect to the control role attribute more difficulty into how an increase survivability and pull into or beyond with single attack between traditional ponley and cloud flow efficiency;

Recommendation: reading comprehension with the mindset of giving top priority to this Build we only refer to the Learning Exchange, did not apply for any copyright, friends do not need to copy static.

Ring the deceased:

This low difficulty rolling version the best conditions:

Fire Walkers; refined condensate 3 + (certainly the higher the better); movement speed by 22 +; attack speed of 1.85 or less; DPS +100 K;

Hit back to steal value relative to the resistance Armor blood guarantees almost immortal prevail.

The variable skills: Crippling Wave, Wave of Light, passive (One With Everything, Fleet Footed).

Replace: the flames burning God BD boxing, Serenity-Ascension Arcane, passive the (resonance carol).  Diablo 3 gold

Replace skills prerequisites:

1. Poor equipment or blood encountered lower body be frozen financial fire the blasphemy reflection damage monsters more difficult friend or replaced to bring invincible Wave of Light 4 seconds;

2. Fleet Footed equipment movement speed has reached 24% + fine back feeling is obviously not enough when replaced Chant of. Resonance;

3. The heap full anti the monks Heaven replaced Chant of Resonance.

Gather around the same time, more monsters will undoubtedly bring more groups, the total damage in the unit time, the first time I thought hurricane turn this skill.

In order to gather more monsters certainly 34 yards undoubtedly the the Fire Walkers damage and the Firestorm damage can also be superimposed to groups brought together more damage.

Of course, in the process of continuous range raid and poly monster refined gas consumption is huge, rely solely on passive and equipment to heap a bit Debu taste loss, then I have experimented with a variety of back gas boxing eventually to a maximum number of simultaneous attacks monster by crit hit back fine Crippling Wave.

Crippling Wave is a downside to attack fast-moving that can not be pulled back Rare or Goblin still a little difficult when you DPS is not high enough, just low difficulty strange in a short period of time can not be to equip us fatal damage.

The Burning Axe of Sankis to us to enhance the survival of a certain degree of protection, so I replaced the invincible bring high outbreak Crippling Wave, let the small things they love to jump longer spared arbitrary.

SureFire five Heaven: (use of the height of the difficult challenge of their roles property is not one to play the the 3P are difficult role playing 10P)

Best conditions of this immortal Ares: Fire Walkers; the stealing The Burning Axe of Sankis; Armor 5500 +: resistance 600 +; blood 5W +; 2.5 +

A certain amount of LoH (resistant armor value test adjustment, as much as possible to ensure that the premise of survival maximize DPH).

Variable skills: Crippling Wave, burst palm, passive (Yita Light One With Everything)

Alternatively: the flames burning God BD boxing Lashing Tail Kick-Vulture Claw Kick passive (Near Death Experience, transcendent)

Replace skills prerequisites:

1. Own defense tendencies relative lack of obvious to feel monster Wai Station hit it hard, burst replaced Lashing Tail Kick Yita of light can be replaced with Near Death Experience;

2. Their own blood low recovery means also the passive Yita lacking can be exchanged for the transcendent; the heap (necessary in the head 50 + fine turn blood).

3. Monk Heaven heap full anti interchangeable Near Death Experience or transcendent.

Principle: in the face of difficult strong combination to ensure survival, will inevitably reduce certain DPS increase defensive tendencies.  cheap D3 gold

4. This Build rely hurricane turn poly monster to cause sideways tempering + Firestorm + the Fire Walkers burns + critical chance palm explosion effects (+ Crippling Wave range of groups damage range.

5. Serious damage to achieve the purpose of the clean-up monster energy efficiency although lower DPS premise, and the premise of super huge range of injury greatly enhance the amount of theft of property recovery, greatly enhance viability.

In the Crippling Wave back fine Rune bring high-precision gas recovery amount at the same time, greatly enhance the the hurricane turn and the sustainable use of Exploding Palm, more powerful strange sustained control within a certain range, and rely on Exploding Palm damage brought about the most the strong unit time, range output.

The and above flame skill damage enjoy the Burning Axe of Sankis addition. The Fire Walkers also enjoy the addition of a single 4627 up to 5783, which also illustrates the skill element damage bonus to fully enjoy the bonus effect 4627X1.25 = 5783.75.

Lashing Tail Kick added: As the replacement for survival reasons burst palm, hurricanes turn need to Rune becomes best 34 yards. Against over monster Lashing Tail Kick around strange hurricane turn to pull back, so few back and forth of the clean-up is almost fully kicked and then.

Split flame burning God: (Shanbengdelie output highway demons are reduced to ashes)

Changes in skills: Rune hundred angry fist, Lashing Tail Kick, given the Mantra of Convictio, passive (Fleet Footed One With Everything)

Replace: breeze drill Rune Blinding Flash, Wave of Light, dodge tempered passive (Yita light, transcendent, does not move like a mountain)

Replace skills prerequisites:

1. The difficult battle time DPS not high enough challenges significantly the proportion of elongated to exert oneself pneumatic drill Rune;

2. Lashing Tail Kick is to ensure the survival used to deal with a variety of fast and powerful Rare combination is surrounded T to open the monster what circumstances can post moves, and plenty of refined gas when you can rely on the Burning Axe of the addition of Sankis The high range of output.

The threat does not own can choose to replace the for Blinding Flash strengthen Firestorm and 3 seconds Single A boxing output, and can also choose to replace the halo bell BOSS battle with strengthening the ability to control field.

3. Challenges own super difficult Mantra of Conviction can be replaced by dodge tempered, difficult small monster blood increased significantly many K monster time to pay long we rely on sufficient viability to fight a protracted war, dodge tempering combat scenes are often surrounded by a group of monsters, upgrade the same very high output and survival.

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